Angular is a JavaScript-based open-source front-end web application framework . AngularJS is a toolset for building the framework most suited to your application development. AngularJS was originally developed in 2009 by Miško Hevery as the software behind an online JSON storage service, that would have been priced by the megabyte, for easy-to-make applications for the enterprise. This venture was located at the web domain “GetAngular.com” and had a few subscribers, before the two decided to abandon the business idea and release Angular as an open-source library. It is fully extensible and works well with other libraries. Every feature can be modified or replaced to suit your unique development workflow and feature needs. HTML is great for declaring static documents, but it falters when we try to use it for declaring dynamic views in web-applications. AngularJS lets you extend HTML vocabulary for your application. The resulting environment is extraordinarily expressive, readable, and quick to develop. Angular is a structural framework for dynamic web apps. With AngularJS, designers can use HTML as the template language and it allows for the extension of HTML’s syntax to convey the application’s components effortlessly. Angular makes much of the code you would otherwise have to write completely redundant.
Some reasons why developers should know “Angular ”:
Angular supports single page applications. Angular provides all of the necessary infrastructure from routing (being able to take a URL and map it to dynamically loaded pages), templates, to journaling (deep linking and allowing users to use the built-in browser controls to navigate even though the pages are not refreshing).
Angular helps developers Manage Stage. It’s the “illusion” of state that was perpetuated by ASP.NET that confuses developers when they shift to MVC. I once read on a rather popular forum a self-proclaimed architect declare that MVC was an inferior approach to web design because he had to “build his own state management.”
Angular gives developers control. Angular enables a new scenario known as a “directive” that allows to create new HTML elements and attributes. In my emulator, a directive to create two new tags: a “console” tag that writes the console messages and a “display” tag that uses SVG to render the pixels for the emulator (OK, by this time if you’ve checked it out I realize it’s more like a simulator) is used. This gives developers their controls – and more importantly, control over the controls.
Angular enables a Design- Development workflow. The designer can add markup without completely breaking an application because it depends on a certain id or structure to locate an element and perform tasks. Instead, rearranging portions of code is as easy as moving elements around and the corresponding code that does the binding and filtering moves with it. Although I haven’t yet seen a savvy environment where the developers share a “design contract” with the UI/UX team.
Angular handles dependencies. Dependency injection is something Angular does quite well. Single Page Applications use dynamic loading to present a very “native application” feel from a web-based app.
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